Tiablo Wiki
  • Welcome
  • Overview
    • What is Tiablo?
  • Topics
    • Talent System
      • Primal (Druid)
      • Nature (Druid)
      • Trapper (Paladin)
      • Marksman (Paladin)
      • Guardian (Knight)
      • Berserker (Knight)
      • Warlock (Sorcerer)
      • Elementalist (Sorcerer)
    • Attributes
    • Rare Items
    • Hunting Tasks
    • Elite Monsters
    • Random Bosses
    • Quests
    • Skills & Training
    • Map
      • Cities of Tiablo
Powered by GitBook
On this page
  • 💥 Offensive Attributes
  • ❤️ Leech Attributes
  • 🎯 On-Hit Effects
  • 🛡️ Defensive Attributes
  • 🪙 Utility Attributes
  • 🧠 Building Around Attributes
  1. Topics

Attributes

In addition to classic stats like attack, armor, and defense, this server introduces custom attributes that significantly expand combat depth, build variety, and equipment customization.

These attributes appear on talents, gear, and other sources. Understanding them is essential to maximizing your character's potential — especially in higher-level content.


💥 Offensive Attributes

Attribute
Description

Critical Hit Chance

Increases your chance to land a critical hit. (Capped at 100%)

Critical Hit Damage

Increases the bonus damage your critical hits deal.

Attack Speed

Increases the speed at which you perform melee or ranged attacks. (Capped at 100%)


❤️ Leech Attributes

Leech attributes restore health or mana based on the damage you deal.

Attribute
Description

Life Leech Chance

Chance for your attacks to restore health. (Capped at 100%)

Life Leech Amount

% of damage converted into health when leech triggers.

Mana Leech Chance

Chance for your attacks to restore mana. (Capped at 100%)

Mana Leech Amount

% of damage converted into mana when leech triggers.

Fire Leech Amount

% of fire damage leeched as health.

Ice Leech Amount

% of ice damage leeched as health.

Energy Leech Amount

% of energy damage leeched as health.

Death Leech Amount

% of death damage leeched as health.

Earth Leech Amount

% of earth damage leeched as health.

Holy Leech Amount

% of holy damage leeched as health.


🎯 On-Hit Effects

These attributes add elemental damage to your attacks (on hit). Effects scale with your base attack damage and trigger reliably with every hit. Note that the minimum amount that is applied is always 1, and you can only increase the upper limit of this stat.

Attribute
Description

Fire On Hit

Adds fire damage to your attacks.

Ice On Hit

Adds ice damage to your attacks.

Energy On Hit

Adds energy damage to your attacks.

Earth On Hit

Adds earth damage to your attacks.

Death On Hit

Adds death damage to your attacks.

Holy On Hit

Adds holy damage to your attacks.


🛡️ Defensive Attributes

These attributes reduce incoming damage or improve survivability in various ways.

Attribute
Description

Dodge Chance

% chance to completely avoid an incoming attack.

(Capped at 80%)

Reflect Damage

% chance to completely avoid an incoming attack and reflect the entire damage amount to the attacker.

(Capped at 80%)

All Resistance

Reduces all types of damage taken (physical and elemental).

(Capped at 80%)

Physical Resistance

Reduces incoming physical damage.

(Capped at 80%)

Magic Resistance

Reduces incoming magical damage.

(Capped at 80%)


🪙 Utility Attributes

Attribute
Description

Treasure Hunter

Increases the chance to find rare loot from monsters.

Health Bonus

Grants additional max health.

Mana Bonus

Grants additional max mana.


🧠 Building Around Attributes

  • Critical Builds: Combine Crit Chance, Crit Damage, and Life Leech for massive burst damage and self-sustain.

  • Elemental On-Hit Builds: Use talents that apply Fire On Hit, Energy On Hit, or Death On Hit with Attack Speed for a great synergy.

  • Tank Builds: Focus on All Resistance, Dodge, and Reflect Damage to reduce incoming damage and punish enemies.

PreviousElementalist (Sorcerer)NextRare Items

Last updated 25 days ago